No Harvest
This is my submission for the LDJam 52 (Ludum Dare)
Theme: Harvest
My Idea here was some kind of card game, where you can draw new cards, which feature plant crops
These crops can be combined to grow to grown plants, which have better stats
Your goal is it to defend the plants from the HARVEST. Thats why the tools are your enemy and each round you have to try to score a higher score then them
In the game you can learn how the game works by selecting "How to Play" in the main menu
Now I´ll stop talking and just let you enjoy the game :)
Let me know what you think about it
if you want to learn more about how I made the game and how this jam was probably my most chaotic jam yet, you can check out my YouTube channel (https://www.youtube.com/channel/UCBUMzpoCu6rS_hsf32dmriA), where I´ll hopefully soon be uploading a video on it
Status | Released |
Platforms | HTML5 |
Author | Mikzam |
Tags | 2D, Global Game Jam, Godot, Ludum Dare, Ludum Dare 52, Pixel Art, Singleplayer |
Links | Ludum Dare |
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